So I’ve been really enjoying Runes of Magic.. its even nearing the enjoyment level I had with FFXI when things were going well, and my friends were actually available to play with.. hehe.
Katella in Runes of Magic (RoM) is Primary job Priest (currently level 11) and Secondary job Knight ( also currently level 11).
shown above is my Knight Armor then shown in Priest Armor. I know the job tags at the bottom are confusing because I still was technically a Knight when I took the second picture, while wearing my priest stuff – but I’ll explain that more a little later.
I made Laurelai a mage, and Jilliana a scout. I also have Serenade (named after my beloved puppet in FFXI.. hehe)
There are a few things that I really appreciate about how the makers of this game worked things.
First of all, I appreciate the flexibility of having more than one job.. One of my favorite aspects of FFXI, was that you had a choice. In Runes of Magic, you have a little less choice in that you only get a single opportunity to pick what your second job is, and then those two jobs are what you go back and forth between. However the combinations you come up with are unique, and being a Priest/Knight gives you access to things that Knight/Priest doesn’t have which falls inline with how FFXI did it too, although in FFXI they accomplished that by limiting the sub job. In Runes of Magic you are able to have your main and subjob be at the same level, if you’ve leveled them that far respectively. Also, in Runes of Magic, there are certain spells and abilities for each job that are only available if that job is your primary. Otherwise you have access to all the general spells that either job has to offer.
Second, I really appreciate how they worked their equipment/armor management. It is similar to WoW and a few other games in that your equipment/armor is stored on your character as if they were really wearing the things (and not taking up space in your gobbiebag like in FFXI).
Whats cool about how Runes of Magic does it though is that they give you space on your character for 2 separate sets of armor/equipment that is stored on your character. When you get to the point (level 10) and you are able to pick up a second job, this becomes quite useful, because when you change jobs, if it doesn’t automatically change you to the correct armor set (it seems to remember whatever set you wore last as that job), than you can just push a button in your character screen and it will switch what set you are wearing. I remember spending 20 minutes or longer in my FFXI moghouse, just trying to find armor that I could use when I switched my main job. As much as I loved FFXI, that was a definitely a part of the game that I loathed.. It took far too much time! I could also see this having functionality in later levels if there was a reason for equipment swaps, as you can wear any set at any given time, at least it displays them. I’m not sure of the limitations on this, but I imagine if its a piece that is too high for your current level that you couldn’t use its stats.. but I haven’t come across that limitation yet.
I like that many of the quests are soloable. Some are harder, but as long as you think your way through, and don’t carelessly just run in, it hasn’t been too frustrating which makes it enjoyable to settle down after dinner and just do things that aren’t as repetitious and actually make progress.
There are quests where you want to get a group, or just another person to go with you.
Initially, I’m finding myself impressed with this free to play game. Graphics are actually good, (better when you adjust configurations in the game client.. lol – just figured that out). Also on my slower computer I was able to go in and configure things so that I experienced far less lag.
Enjoying it more than I’ve enjoyed any game in awhile.. lol 🙂